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Moderator: Moderators - 7 Topics
- 7 Posts
- Catching System...
Sat May 04, 2013 5:41 pm
BlueKat12
Important announcements are made here! Be sure to check here every now and then, especially if you want to enter the raffle!
- 8 Topics
- 59 Posts
- The Strawberry P...
Thu Jul 11, 2013 10:15 am
BlueKat12
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Moderator: Moderators - 2 Topics
- 5 Posts
- No more word cou...
Sun Jun 30, 2013 12:42 am
BlueKat12
- 39 Topics
- 95 Posts
- Jocelyn Frays
Thu Aug 22, 2013 11:56 am
ConnieZo
New here? leaving for a bit? Post here to announce it!
- 7 Topics
- 21 Posts
- Moving time is h...
Sat Aug 10, 2013 8:51 pm
Mistress Truth
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Moderator: ModeratorsFirst Link,
Link Back - 17 Topics
- 21 Posts
- Like Pendulum Sw...
Tue Aug 19, 2014 9:47 am
Fiore
Redwood, the first town to settle on the region. Despite being the first, it is the least advanced in technology. It's pokecenters and police station are state of the art, but everybody washes things in rivers and there is no television. The only lab in the region is located here.
Moderator: ModeratorsRedwood(Mono-RP),
Redwood Lab,
Redwood Gym - 14 Topics
- 93 Posts
- Bring on the Hea...
Wed Jul 10, 2013 12:47 am
Number XV
A lusciously green route with a forest half way in. The route is known to have normal type pokemon with an occasional grass or bug type, water pokemon are rare in this route though, considering there is only a small pond in the route as the only water source. The pond must be manually filled sometimes to keep the pokemon hydrated sometimes.
Moderator: ModeratorsHollophyll Forest,
The Witch's Burrow,
Route One (Mono-RP) - 13 Topics
- 189 Posts
- The Wicked Witch...
Mon Jun 02, 2014 12:25 am
BlueKat12
An industrial city close to Redwood. It's the exact opposite of Redwood and has constant arguments with it. It has the responsibility of restoring the pond in Route One if it ever drys up. The air is a bit smoggy due to all of the factories here. (Used to be named Steeli City)
Moderator: ModeratorsTitantro Gym,
Titantro City(Mono-RP) - 4 Topics
- 14 Posts
- Jerkface Toru wo...
Tue Jun 11, 2013 9:22 am
Act-I
Being a desert, this place contains sandstorms that last for weeks. It's clear and calm at times, but Route Two has been known to carry a strange sand hippo pokemon that accidentally trigger these storms with their abilities. The ground is solid and not sandy, but more towards the west of Route Two near the Ruins the ground becomes softer with sand and quicksand hides within the sand.
Moderator: ModeratorsInja Ruins,
Route Two(Mono RP) - 8 Topics
- 67 Posts
- Of Whips and Fed...
Tue Jul 02, 2013 11:50 pm
BlueKat12
Windrun City is a bit small to be known as a city, but that doesn't mean it isn't a bad place to live. Known for its beautiful, light breeze, Windrun is a sparkling city greeting weary travelers coming from the hot desert that is Route 1. There tends to be a lot of tourists here in the spring and summer.
Windrun City(Mono-RPs),
Windrun Gym - 0 Topics
- 0 Posts
Route 3 is a huge field as far as the eye can see. There are not many trees, but most of them are very large and are homes to a wide variety of small Pokemon. This route has a sweet scent thanks to the flowers that scatter the plains. It is a good place to fly kites or have a picnic, and is an ideal place to battle if you want flat open spaces.
The Treehouse Cafe,
Strawberry Daycare,
Route Three(Mono-RP) - 4 Topics
- 13 Posts
- Forefather Part ...
Tue Jun 04, 2013 1:16 am
Nocive
The Town is rural with the buildings are made out of cut stone.They have a wall with a ruined gate at both entrances. Several buildings with several different Blacksmiths.The town prides itself on its iron forging, providing the iron and steel forged products in the region. The townspeople, have kept a practice with actual iron and steel weapons. With the advent of the evil team, people have been on edge, keeping their weapons in plain sight.
Karmia Gym,
Karmia Mono-RP,
Karmia Mines - 0 Topics
- 0 Posts
Route Four is a plain of stumps as the town of Karmia cuts them down for wood and also a place filled with saplings as they replant. The part of the forest that hasn't been cut is extremely dense, and to some of the plants there it's harmful, causing Karmia to start cutting some down. There's a cave here that leads to an underground lake that attracts hikers of all sorts.
Route Four Mono-RP,
Underground Tunnels - 5 Topics
- 14 Posts
- Kayne, the Grega...
Thu Jun 06, 2013 1:13 am
BlueKat12
The city is known for it's fiery citizens that are passionate about nearly everything they do. It's rare to find a pessimistic person here since they usually move away from all of the optimists in the city. The people are so hungry for attention that they built their homes next to an active volcano. They have emergency drills in case the volcano blows, but every year they have a festival dedicated to Heatran where they offer the legendary pokemon a song of a beautiful young girl.
Furorisque Gym,
Furorisque City Mono-RP - 0 Topics
- 0 Posts
Due to the nearby volcano, the path is covered in ash, earning an alternative name, "Ashey Path" that nobody really uses. Normal pokemon tend to hang around along with an occasional steel, dark, and fire pokemon that has wandered down from the volcano. The volcano towers above the route and is easily seen from anywhere on the route.
Mnt. Ira,
Route Five Mono-RPs - 2 Topics
- 2 Posts
- Mnt. Ira Informa...
Mon Jun 17, 2013 9:14 pm
BlueKat12
The Entire city is a huge rock and steel wall, stopping the ash from the live volcano from proceeding into route seven and beyond. Once it stopped the lava from continuing on, but its savagely melted part of the wall, resulting in the district they now call simply the, Melted Section. On the inside of the wall is a bustle of activity, the citizens keep on building up and fortifying the wall, however, this place also is location to one of the greatest markets in the region.
Valasiac Market,
The Valasiac Wall Mono-RP - 0 Topics
- 0 Posts
The route is full of cliffs as you descend into a valley, fighting type pokemon like to gather here to test their limits. The route has also earned the name, "The Great Valley" since the huge valley is full of greenery and beautiful sights. There are man made rest stops every now and then, nature hikers and boy/girl scouts like to come here sometimes to hold seminars about Mother Nature. You must cross through the valley and climb over the other side to get to Electircia on foot.
Route Six Mono-RPs - 1 Topics
- 1 Posts
- Route Six Inform...
Mon Jun 17, 2013 9:08 pm
BlueKat12
This city is just developing, albeit at a very high rate. The entire place looks like a giant circuit board came down and melded itself to the buildings, the only building without the motif is the gym, which doubles as the powerplant for the entire city. Its electric pokemon powering the place. Electircia doesn't really have any green things around, except for its park and communications tower.
The Royal Pokemon Gardens,
Communication Towers,
Electircia Mono-RP,
Electircia Gym - 0 Topics
- 0 Posts
A sunny area that is near the beach. Route Seven is a hot spot for trainers and wild pokemon for it's near perfect temperature and wonderful sunset views on the sea. It has a insanely high cliff that's perfect for dare-devils that want to try their hand as cliff diving. The Water pokemon here like to have contests on the cliff to see who can do the best dive, the winner gets to be king of the beach for a day.
Route Seven Mono-RPs - 0 Topics
- 0 Posts
Residents of Animarum town usually have a strange interest in the supernatural, and the town reflects this. It has a rural feel to it and has a dark vibe coming from it. The people here tend to be superstitious and like stories and legends of the past, and many of them are Psychics and magicians.
Animarum Town (Mono-RP),
Animarum Gym,
Mist Park - 0 Topics
- 0 Posts
Similar to the town it leads from, Route 8 also has a darker vibe. With its tall, dark trees and the fact that it's often foggy, Route 8 has attracted many different Psychic, Dark, and Poison Pokemon, along with the occasion Ghost and Bug Type.
Wayward Mansion,
Midnight Cave,
Route Eight(mono-RP) - 2 Topics
- 2 Posts
- Wayward Mansion ...
Mon Jun 17, 2013 9:17 pm
BlueKat12
A small village located on Route Eight. People abandoned it long ago to the Ghost, Dark, and Psychic Pokemon, the place is a little run down, and even though most of the people abandoned it, trainers gather around a shadowy gym, following their 'Master', the place is almost like a cult. They specialize in dark pokemon, and some people who travel through the ruined village, either are never seen again, or join the cult's ranks. Pokemon that wander into the village grounds are protected, and cannot be captured.
Mort Mono-RP,
Mort Gym - 0 Topics
- 0 Posts
Route Nine's frigid air and constant snow storm had been what made the people of Guardia build into the mountain, for they face opposite of the rushing winds that blow through the trees and over the permafrost ground. A town used to reside here, but a vengeful Froslass destroyed it when it's trainer abandoned it. The Froslass has been known to mess with the trainers that come across the route, it is uncatchable since the trainer never broke the pokeball and the pokeball is forever frozen into a pillar of Ice somewhere in the forest.
Route Nine Mono-RPs - 0 Topics
- 0 Posts
The location of the Guardian Ranger Corp HQ, the city is built into the side of the mountain. The father you go in, the more developed it gets, till you get to the twin metal doors that lead to Victory Road. They have a main boulevard leading into the mountain, every shop and house, is located on this main street. The street ends at the twin doors to Victory Road. The GRC HQ is above the main street, and is almost like a watch tower staring out across Route Nine.
Badge Check Gate,
Guardia Mono-RP - 0 Topics
- 0 Posts
In order to enter here, you must pass the badge check. Inside is a long path way with two indoor waterfalls on the side. The cave is long and complex, and simply filled with powerful pokemon. It's perfect for training before you take on the Big Four and the Champion.
Victory Road Mono-RP - 0 Topics
- 0 Posts
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